- 1 point for pawns
- 3 points for bishops and knights
- 5 points for rooks
- 9 points for queens
I asked that you be skeptical of such a simple scheme, and we proceeded to look for evidence of these values, at least relatively. We did this two ways:
- racing the pieces around points on the chessboard, we found that the higher point value pieces were faster
- counting the number of squares covered, we found that mostly the higher point value pieces attacked more squares
This week's handout was crafted to exercise your mind on these situations:
This was because we were unable to construct a position where a double check wasn't coming from two different directions, and a single move cannot block from two directions. Similarly, a single move cannot capture the two checking pieces. We convinced ourselves that creating a triple check was impossible.
The handout has some really cool quizes with double check as the main theme.
I was very impressed with how well you were able to visualize several moves ahead! The few quizzes we did together didn't even require the demo board be set up. I hope you'll try to solve the handout mentally also, but fall back to a real board if stuck.
One bit of feedback I'll try to incorporate ASAP is to attach a review or at least instructions with each handout. It wasn't clear exactly what is expected of students in the handout. Generally, you're expected to indicate the best move for whose turn it is (marked by the circle on the bottom left of each board). If you can do that by writing down the move notation, please do so. Otherwise just draw a line for the piece to move. Each handout should have the theme of that day's lesson.
Oh, we also welcomed a new student Atley, and missed Gabriel and Liam and hope to see them back soon! Thank you again to Rachel and Jaime for assistance.
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